Weird West’s latest patch was released on September 12, 2022, and adds an alternate targeting system, a permadeath mode, and some minor fixes and additions.
The alternate aim mode is an experimental mode, which can be turned on and off in the options at any time. Although the default aim works in a classic twin-stick shooter model, in this mode the camera controls are retained when aiming.
Permadeath comes to Weird West in Nimpossible mode. In this mode, you cannot manually save, but must load the game from a special autosave slot. You can find and use Nimp Heads to resurrect throughout your journey. However, if you die when you have none, your playthrough is over and the autosave is cleared.
There’s also new story content exclusive to the Nimpossible mode that fleshes out the lore surrounding the resurrection mechanic. If you play Nimpossible, you can find two new travel encounters and a new side quest as part of the playthrough.
Other additions include kill count tracking to help players attempting a non-lethal playthrough, retuning of blunt weapons to avoid accidentally killing targets, and an extra layer of slow motion while aiming in the options menu.
You can find full details and video demonstrations of new features on Weird West’s Steam page, as well as a full list of the update’s bug fixes.
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