Exactly one week after its release, Nintendo released a new update for its latest first-party title Splatoon 3.
This brings the game up to version 1.1.1 and includes many changes. There are tweaks to Splatfests, player controls, the game’s multiplayer – including Salmon Run tweaks, Story Mode and more.
You can get the full rundown in the patch notes below, courtesy of Nintendo’s official support page:
Ver. 1.1.1 (Released on September 15, 2022)
Changes to Splatfests
- Tricolor battle spawn rate adjusted. On the defensive side, they will be activated somewhat less often than before.
Changes to player controls
- Fixed an issue where it was possible to jump further than usual with a Squid Roll by performing a certain input while charging a Squid Surge.
- Fixed issues that occurred when playing for a long time without closing the software, such as shots from the player’s main weapon not firing properly.
- Fixed an issue where the player could move through the surface of water or stand on top of water when moving quickly. For example, when performing a Dodge Roll with Splat Dualies.
Changes to Multiplayer
- Fixed an issue where connection errors occurred with a high frequency at the end of battles due to the connection environment.
- Fixed an issue with Bloblobber where the collision detection of the third and fourth drops of a single volley became extremely small.
- Fixed an issue where cash and experience were not awarded in some cases when a battle ended early due to a lack of players.
- Fixed an issue where, in some modes, a player would not be able to cancel matchmaking when not enough other players had gathered. Matchmaking will automatically cancel after a certain amount of time.
- Fixed an issue in Sturgeon Shipyard where it was possible to enter the back side of some drawbridges.
Changes to Salmon Run
- Fixed an issue where connection errors occurred with a high frequency at the end of tasks due to the connection environment.
- Fixed an issue with Mudmouth Eruption events where Mudmouths moved in an unintended manner.
- Fixed an issue that caused some players with the same titles to be considered “ranked supporters” and not earn Ranked Points.
- Fixed an issue where continuous damage to a submerged Maws with certain special weapons would cause the game to crash.
- Fixed an issue where players were getting trapped inside the stage terrain.
- Fixed an issue where, at the end of battle, the amount of Grizzco points earned would appear as less than the amount actually added to save data, which caused cases where the player could not collect rewards.
- Fixed an issue where messages at the start of Wave 3 could change depending on whether or not a King Salmonid would spawn.
Changes to story mode
- Fixed an issue where, after clearing the final stage, a communication error would occur in the middle of a certain scene and send the player back to square one.
- You can view the cutscenes after clearing by clearing the final stage again.
- In cases where this error occurred, the final stage is treated as cleared and the stage can be skipped from the pause menu when retrying.
- Fixed an issue when starting the game for the first time where the game could get stuck and not progress from the black screen after the screen where the yellow and blue ink are mixed.
- Fixed an issue when downloading a battle replay that occasionally caused the game to not progress.
- Fixed an issue where the game would crash when updating the timeline while trying to join a friend.
- Fixed a rare issue where the game would crash while the player was visiting a shop.
- Fixed an issue where a communication error could occur while a player was trading gear in a shop.
- Fixed an issue where a login error could occur when purchasing a weapon. A player appeared to have the weapon equipped even though they could not purchase it, which would cause a login error if the player tried to join a battle.
Because this patch focuses on Splatfest-related changes and addresses bugs that can have a significant impact on game progress, we’ve prioritized its release.
Please note that changes to the Tricolor Battle frequency should be considered temporary. Currently, there will be somewhat more instances of players choosing the Tricolor battle but being placed in a Turf War battle. Going forward, the Splatfest-matchmaking specs will continue to be adjusted and this issue will be fixed. We plan to implement these adjustments with the new season starting in December.
The next patch will mainly focus on balance adjustments and other issues that were outside the scope of the current patch.
We continue to observe and analyze battle data and plan to make adjustments midway through the current season.
This latest update follows version 1.1.0. You can learn more about this in our previous post.
Have you downloaded this update yet? Did you notice anything else? Leave a comment below.