Actually with four PlayStation VR2 titles – PlayStation.Blog

We kicked off 2022 by unveiling the PlayStation VR2 design, with its stylish headset and innovative PS VR2 Sense controls. Next, we shared more details about the PS VR2 user experience, such as the bright transparent projection and customizable game area.

The sleek design and new features are great, but playing is true when it comes to VR, and our team at PlayStation had the opportunity to go over the upcoming PS VR2 titles. Read on to discover our experiences playing games from Guerrilla, Capcom, Skydance Interactive and ILMxLab.

Horizon Call of the Mountain

There’s a sense of awe I remember having on my first playthrough of Horizon Zero Dawn when Aloy first looks atop a hovering Tallneck to reveal both a new section of the map and a majestic, everlasting view. That sense of scale takes on a whole new meaning the first time I crane my neck to watch a Tallneck tower and traverse my path in Horizon Call of the Mountain. From the moment I slipped on my PlayStation VR2 headset and launched into places that felt so familiar, I realized that I had never truly experienced the sheer beauty and mounting dangers of Horizon’s environments quite like this.

My hands-on demo brought me into the first-person perspective of Ryas, a captured and disgraced Shadow Carja soldier who is soon thrust into the wild to fend for himself. Encountering machines in full realistic scale through his eyes was a constant thrill. You just don’t realize how big a Snapmaw really is until one leaves your canoe! The haptic feedback on the PS VR2 Sense controls made the weight of each moving machine feel so real and made me gasp when a herd of Grazers passed me by.

Things really fell into place once I started climbing the sides of the cliff and got my hands on a bow and arrow. Drawing my bow and letting the arrows fly in battle with a Watcher made me feel the power I’ve come to love from the Horizon series. Hand movements and aiming feel so precise and true to life with the PS VR2 Sense controllers, from the precise placement of my hands scaling a camp tower to the tension in my bow when I let an arrow loose. The world never feels interrupted, with my health bar appearing as a decorative scale on my right glove rather than taking up space on a HUD. Horizon Call of the Mountain transported me in a way that made my heart race and made me ache to go back.

– Kristen Zitani

Resident Evil Village

Capcom invited me back to Castle Dimitrescu for an even more immersive survival horror experience with a custom PlayStation VR2 hands-on demo. The gothic world of Resident Evil Village emerges thanks to the OLED, 4K PS VR2 displays, highlighting the details of the carved gargoyles and elaborately painted vases. Before Village, I spent a lot of time in RE7’s intense PS VR mode, and playing this sequel on PS VR2 feels like a natural progression of that experience. The developer wizards at Capcom seem to have cracked the code thanks to PS VR2’s high refresh rate and vivid graphics, as I felt comfortably immersed in the eerie castle walls.

Village’s first-person gameplay was already an immersive experience on PS5, and PS VR2 offers an even deeper experience. I was happy to discover that the trusty knife – often a last resort – can be slashed at enemies from afar. The dual wielding of the pistol and knife also adds to the feeling of being a heroic survivor, and I’m looking forward to tinkering with more akimbo options.

Later in the demo, the daughters of the infamous Lady Dimitrescu attack and kidnap you. The haptics on the PS VR2 headset hum subtly, simulating the experience of being roughly dragged into their mother’s house. Like Lady Dimitrescu, the immersive nature of PS VR2 makes her towering stature all the more imposing. If being chased by her was terrifying before, it’s going to be even more harrowing on PS VR2 and I can’t wait.

– Tim Turrie

The Walking Dead: Saints & Sinners – Chapter 2: Retaliation

The characters of the Walking Dead universe succeed thanks to their ingenuity and quick reflexes. I was happy to discover the same skills are rewarded when playing Skydance Interactive’s upcoming PS VR2 sequel. Survival FPS drew me into its dangerous world, strapping digital weapons, melee weapons and a backpack to various parts of my body in the game. Reaching over my left shoulder to pull out my bag and search for health supplies in real time as walkers approach is a nerve-wracking experience.

Combat encounters with walkers are purposeful and tense. I was impressed by the precise tracking of the PS VR2 Sense controllers as I wielded a fire axe, trying to find the best hand position to perform a meaty swing at a walker’s head. Accuracy also counts in battle. I encountered walkers wearing pieces of armor, requiring some surgical precision with a katana to target vulnerable spots.

The ranged arsenal is just as fun to wield, including revolvers, SMGs, assault rifles, shotguns, bows and more. Skydance’s attention to detail and player expression transforms routine game mechanics like reloading. I felt like an action movie hero when I closed my double barrel in one swift motion. Juggling your arsenal in real-time while dealing with incoming swarms of walkers feels pretty badass and makes me excited to dive into the full survival adventure.

– Tim Turrie

Star Wars: Tales from the Galaxy’s Edge – Enhanced Edition

After nearly 40 years of gaming, it’s easy for me to get overconfident in a virtual battle. Decades of muscle memory make finding the right weapon a simple task on almost any adventure. But when I jumped into my first encounter with the Guavian Death Gang in Batuu, PS VR2 headset firmly plugged in, I found myself Literally Searching for the right weapon, hectic and hectic as I looked through all my pockets, holsters, belts and holsters for the right weapons as the immersive sound and tactiles drew me further into the experience.

Of course, I mean that in an exciting, positive way! The feeling of “oh crap I’m surrounded” is completely different when your actual body needs to coordinate movements and inventory management. This created a wonderful rush as I ducked for cover, picked up the remains of launchers from fallen enemies and pushed ahead of the gang in search of my lost loadout. Additionally, moments like manually reloading the blaster and using the precision of the PS VR2 Sense controllers to manipulate tiny buttons on my wrists were intuitive and satisfying. As with any new controller or experience, there’s a lot to take in at first. But it quickly became second nature and left me excited to see where else these stories would take me.

This early Batuu mission is just one scenario among many, as the game spans different eras and branches. In this adventure I was a droid repair technician in search of cargo, while other stories cast the player as a Jedi or even IG-88. Some stories will include encounters with iconic characters like R2D2, C-3PO and Yoda (voiced by Anthony Daniels and Frank Oz, respectively), while the central canteen and cast of characters help bring the real Star Wars park experience to life: Galaxy’s Edge at Disneyland. We are talking about virtual reality!

– Brett Elston

Dive into a collection of screenshots from this collection of PlayStation VR2 games below:

Horizon Call of the Mountain

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